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AN1368 Datasheet(PDF) 8 Page - Microchip Technology |
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AN1368 Datasheet(HTML) 8 Page - Microchip Technology |
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8 / 34 page ![]() AN1368 DS01368A-page 8 2011 Microchip Technology Inc. TABLE 2: BASIC COMPONENTS For Options A and B, the Microchip Graphics Library currently supports PIC24, dsPIC® and PIC32 microcontrollers with PMP or EPMP. The PIC24FJXXXDAXXX family can support Options C and D. PIC24FJ256DA210 contains 96 Kbytes of internal memory and has a graphics controller inside. It also supports optional external RAM as a frame buffer with a parallel interface through the EPMP module. For more information on the device, refer to the respective device data sheet and also Section 43. “Graphics Controller Module (GFX)” (DS39731) from the “PIC24F Family Reference Manual” . Options Advantages Disadvantages A . The frame buffer and display controller are housed in a single module, called the ‘Display Module’. The microcontroller and display module interface through a serial or parallel interface.(1) • No specific IC is required for graphics functionality • Less system components and less PCB space • Generally higher cost • Usually forces a software driver change if the display module is changed • May lack additional memory required for double-buffering, animation, etc. B . The frame buffer is housed together with the display controller. The microcontroller and graphics controller communicate through a serial or parallel interface, whereas the graphics controller interfaces to the display glass through an RGB interface.(1) • Software driver change is not required if the display glass is changed. Only a compile-time configuration change may be needed. • Can be cheaper than Option A • More system compo- nents and more PCB space • Display size is limited by the frame buffer inside the display controller C . The frame buffer and display controller are housed inside the microcontroller. The microcontroller interfaces to the display glass through an RGB interface. Instead of a display controller, a combination of a parallel interface and a DMA engine can be used as well. • Only one IC is required for graphics functionality • Small form factor • Usually the cheapest option • Faster rendering since the memory is inside the microcontroller • Software driver change is not required if the display module is changed. Only a compile-time configuration change may be needed. • Display size is limited by the frame buffer inside the microcontroller D . The display controller is housed inside the microcontroller. Separate RAM is used as the frame buffer. The microcontroller interfaces to the display glass (display panel) through an RGB interface and interfaces with the frame buffer through a parallel interface. Instead of a display controller, a combination of a parallel interface and a DMA engine can be used as well. • The microcontroller can support the maximum display size possible as the size of the frame buffer can be selected by the user • Usually cheaper than Option A and B • Requires an extra IC chip for the frame buffer Note 1: A serial connection can be used on low resolution displays with low color depth (e.g., 1 BPP, 120x64). With higher resolutions, the speed can be a bottleneck. |
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