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UPD6461GS Datasheet(PDF) 34 Page - NEC |
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UPD6461GS Datasheet(HTML) 34 Page - NEC |
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34 / 60 page ![]() 34 µPD6461, 6462 • Rimming control bit This bit is used to specify whether all characters displayed on the screen are rimmed. Rimming: Whenever there is a dot at the right or left edge of the display area for a character, rimming of the dot will encroach into the adjacent character display area. For dots at the top or bottom edge, however, no rim is added either above the top edge or below the bottom edge, that is, rimming does not encroach into the character display area above or below. Other dots are rimmed as shown below. Example Character dots Rim The width of a rim is always 1t (minimum dot) regardless of the character size. • Background control bits These bits are used to select no background, minimum background, or overall background as the background type. The background color is specified with the background/rim color control command. No background: Outputs only character data. Minimum background: Adds a background of an area that is wider than the character display area by a minimum of one dot at each side. Overall background: Adds a background over the entire screen. • Background and rimming in RGB+VC1+VC2 mode Characters for which the VC2 channel is specified with the displayed character control command are not output to the RGB or VC1 channel. When background (minimum/overall) is specified for the RGB or VC1 channel, no background is added to the areas for the VC2-specified characters. By contrast for the VC2 channel, a background is added only to those areas for VC2-specified characters. (Refer to 1.4 DISPLAY IN RGB+VC1+VC2 MODE and 1.4.4 Display of VC2-Specified Characters for details of the display of VC2-specified character areas for the RGB or VC1 channel.) When RGB+3BLK (RGB compatible blanking) mode is selected, only the background control bits for the RGB channel are valid. Those for the VC1 and VC2 channels are invalid (In RGB+3BLK mode, no pin outputs a signal for the VC2 channel. The VC1 pin is used to output the logical OR of the R, G, and B outputs.). |
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