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AD73460 Datasheet(PDF) 27 Page - Analog Devices

Part # AD73460
Description  Six-Input Channel Analog Front End
PDF  32 Pages
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Manufacturer  AD [Analog Devices]
Direct Link  http://www.analog.com
Logo AD - Analog Devices

AD73460 Datasheet(HTML) 27 Page - Analog Devices

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AD73460
–27–
REV. 0
The
CMS pin functions like the other memory select signals,
with the same timing and bus request logic. A 1 in the enable bit
causes the assertion of the
CMS signal at the same time as the
selected memory select signal. All enable bits default to 1 at
reset, except the
BMS bit.
Boot Memory Select (
BMS) Disable
The AD73460 also lets you boot the processor from one exter-
nal memory space while using a different external memory space
for BDMA transfers during normal operation. You can use the
CMS to select the first external memory space for BDMA trans-
fers and
BMS to select the second external memory space for
booting. The
BMS signal can be disabled by setting Bit 3 of the
System Control Register to 1. The System Control Register is
illustrated in Figure 15.
SYSTEM CONTROL REGISTER
PWAIT
PROGRAM MEMORY
WAIT STATES
00
0
0
0
1
00
000
0
0
1
1
1
15 14 13 12 11 10
9
8
7
6
5
43210
DM (0x3FFF)
BMS ENABLE
0 = ENABLED
1 = DISABLED
SPORT0 ENABLE
1 = ENABLED
0 = DISABLED
SPORT1 ENABLE
1 = ENABLED
0 = DISABLED
SPORT1 CONFIGURE
1 = SERIAL PORT
0 = FI, FO, IRQ0,
IRQ1, SCLK
Figure 15. System Control Register
Byte Memory
The byte memory space is a bidirectional, 8-bit-wide, external
memory space used to store programs and data. Byte memory is
accessed using the BDMA feature. The BDMA Control Regis-
ter is shown in Figure 16. The byte memory space consists of
256 pages, each of which is 16K
× 8.
The byte memory space on the AD73460 supports read and
write operations as well as four different data formats. The byte
memory uses data bits 15:8 for data. The byte memory uses
data bits 23:16 and address bits 13:0 to create a 22-bit address.
This allows up to a 4 meg
× 8 (32-megabit) ROM or RAM to be
used without glue logic. All byte memory accesses are timed by
the BMWAIT register.
Byte Memory DMA (BDMA, Full Memory Mode)
The Byte memory DMA controller allows loading and storing of
program instructions and data using the byte memory space.
The BDMA circuit is able to access the byte memory space
while the processor is operating normally, and steals only one
DSP cycle per 8-, 16-, or 24-bit word transferred.
BDMA CONTROL
BMPAGE
BTYPE
BCR
0 = RUN DURING BDMA
1 = HALT DURING BDMA
00
0
0
0
0
00
000
0
1
0
0
0
15 14 13 12 11 10
9
8
7
6
5
43210
DM (0x3FE3)
BDIR
0 = LOAD FROM BM
1 = STORE TO BM
Figure 16. BDMA Control Register
The BDMA circuit supports four different data formats that are
selected by the BTYPE register field. The appropriate number
of 8-bit accesses are done from the byte memory space to build
the word size selected. Table XXII shows the data formats sup-
ported by the BDMA circuit.
Table XXII. Data Formats
Internal
BTYPE
Memory Space
Word Size
Alignment
00
Program Memory
24
Full Word
01
Data Memory
16
Full Word
10
Data Memory
8
MSBs
11
Data Memory
8
LSBs
Unused bits in the 8-bit data memory formats are filled with 0s.
The BIAD register field is used to specify the starting address
for the on-chip memory involved with the transfer. The 14-bit
BEAD register specifies the starting address for the external byte
memory space. The 8-bit BMPAGE register specifies the start-
ing page for the external byte memory space. The BDIR register
field selects the direction of the transfer. Finally the 14-bit
BWCOUNT register specifies the number of DSP words to
transfer and initiates the BDMA circuit transfers.
BDMA accesses can cross page boundaries during sequential
addressing. A BDMA interrupt is generated on the completion
of the number of transfers specified by the BWCOUNT register.
The BWCOUNT register is updated after each transfer so it can
be used to check the status of the transfers. When it reaches
zero, the transfers have finished and a BDMA interrupt is gener-
ated. The BMPAGE and BEAD registers must not be accessed
by the DSP during BDMA operations.
The source or destination of a BDMA transfer will always be
on-chip program or data memory.
When the BWCOUNT register is written with a nonzero value,
the BDMA circuit starts executing byte memory accesses with
wait states set by BMWAIT. These accesses continue until the
count reaches zero. When enough accesses have occurred to create
a destination word, it is transferred to or from on-chip memory.
The transfer takes one DSP cycle. DSP accesses to external
memory have priority over BDMA byte memory accesses.
The BDMA Context Reset bit (BCR) controls whether or not
the processor is held off while the BDMA accesses are occur-
ring. Setting the BCR bit to 0 allows the processor to continue
operations. Setting the BCR bit to 1 causes the processor to
stop execution while the BDMA accesses are occurring, to clear
the context of the processor and start execution at address 0
when the BDMA accesses have completed.
The BDMA overlay bits specify the OVLAY memory blocks to
be accessed for internal memory.
Internal Memory DMA Port (IDMA Port; Host Memory
Mode)
The IDMA Port provides an efficient means of communication
between a host system and the AD73460. The port is used to
access the on-chip program memory and data memory of the
DSP with only one DSP cycle per word overhead. The IDMA
port cannot be used, however, to write to the DSP’s memory-
mapped control registers. A typical IDMA transfer process is
described as follows:
1. Host starts IDMA transfer.
2. Host checks
IACK control line to see if the DSP is busy.



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