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UPD6466GS Datasheet(PDF) 47 Page - NEC

Part # UPD6466GS
Description  ON-SCREEN CHARACTER DISPLAY CMOS IC FOR 512-CHARACTER, 12-ROW, 24-COLUMN, CAMERA-CONTAINED VCR
PDF  70 Pages
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Manufacturer  NEC [NEC]
Direct Link  http://www.nec.com/
Logo NEC - NEC

UPD6466GS Datasheet(HTML) 47 Page - NEC

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47
µPD6466
(2) With LSB first (Use of each bit is the same as (1). The command is input from LSB (D0).)
(LSB)
(MSB)
D0
D1
D2
D3
D4
D5
D6
D7
D8
D9
D10
D11
D12
D13
D14
D15
VC2
RB
B
G
R
RV
1
1
C0C1C2C3C4C5C6C7
•
Character specification
Specify the addresses of the 256 types of characters in each bank. Note, however, that addresses FEH
and FFH are respectively fixed to Display Off Data and a 2-byte successive command end code (these
addresses are also fixed when characters are changed by using a mask code option, and no characters
can be stored to these addresses). The design of the characters can be created by using a mask code
option.
•VC2 output specification
The character output from the VC2 pin can be specified in character units. The character specified by VC2
is not output from the RGB output or VC1 output channel (this specification is invalid when RGB + RGB
compatible BLK output selected).
•
Blinking control (character units)Note
Whether the character written to the video RAM blinks is specified in character units. Blinking is turned
ON/OFF in screen units by using the character display control command (refer to 3.2 Display Control
Command).
•
Left to right reverse character specificationNote
Left to right reverse can be turned ON/OFF in character units (this specification is valid when left and right
reverse is turned ON by the display control command).
Note
Character blinking or character left to right reverse, whichever selected by the initial setting
command, is valid.
•
Character color control
A character color can be set in units of one character (valid for RGB output only. The color is fixed for the
VC1 and VC2 output).
•
Character color reverse specification
It can be specified whether the color of a character can be reversed or not, in character units. Turning ON/
OFF the character color reverse is specified in screen units by the character color reverse ON/OFF
command (refer to 3.5 Character Color Reverse ON/OFF Command).



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