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GX1 Datasheet(PDF) 99 Page - National Semiconductor (TI) |
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GX1 Datasheet(HTML) 99 Page - National Semiconductor (TI) |
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99 / 247 page ![]() Revision 1.0 99 www.national.com Integrated Functions (Continued) 4.1.2 Control Registers The control registers for the GX1 processor use 32 KB of the memory map, starting at GX_BASE+8000h (see Figure 4-2 on page 98). This area is divided into internal bus inter- face unit, graphics pipeline, display controller, memory con- troller, and power management sections: • The Internal Bus Interface Unit maps 100h locations starting at GX_BASE+8000h. • The Graphics Pipeline maps 200h locations starting at GX_BASE+8100h. • The Display Controller maps 100h locations starting at GX_BASE+8300h. • The Memory Controller maps 100h locations starting at GX_BASE+8400h • GX_BASE+8500h-8FFFh is dedicated to power management registers for the serial packet transmission control, the user-defined power management address space, Suspend Refresh, and SMI status for Suspend/ Resume. The register descriptions are contained in the individual subsections of this chapter. Accesses to undefined regis- ters in the GX1 processor control register space will not cause a hardware error. 4.1.3 Graphics Memory GraphicsmemoryisallocatedfromsystemDRAMbythe system BIOS. The GX1 processor’s graphics memory is mapped into 4 MB starting at GX_BASE+800000h. This area includes the frame buffer memory and storage for internal display controller state. The size of the frame buffer is a linear map whose size depends on the user’s require- ments (i.e., resolution, color depth, video buffer, compres- sion buffer, font caching, etc.). Frame buffer scan lines are not contiguous in many resolutions, so software that ren- ders to the frame buffer must use a skip count to advance between scan lines. The display controller can use the graphics memory that lies between scan lines for the com- pression buffer. Accessing graphics memory between the end of a scan line and the start of another can cause dis- play problems. The skip count for all supported resolutions is shownin Table4-2. The graphics memory size is programmed by setting the graphics memory base address in the memory controller (see Table 4-14 on page 112). Display drivers communi- cate with system BIOS about resolution changes, to ensure that the correct amount of graphics memory is allocated. Since no mechanism exists to recover system DRAM from the operating system without rebooting when a graphics resolution change requires an increased amount of graph- ics memory, the system must be rebooted! . Table 4-2. Display Resolution Skip Counts Screen Resolution Pixel Depth Skip Count 640x480 8 bits 1024 640x480 16 bits 2048 800x600 8 bits 1024 800x600 16 bits 2048 1024x768 8 bits 1024 1024x768 16 bits 2048 1280x1024 8 bits 2048 |
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