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GX1 Datasheet(PDF) 129 Page - National Semiconductor (TI) |
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GX1 Datasheet(HTML) 129 Page - National Semiconductor (TI) |
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129 / 247 page ![]() Revision 1.0 129 www.national.com Integrated Functions (Continued) 4.4.6 Graphics Pipeline Register Descriptions The graphics pipeline maps 200h locations starting at GX_BASE+8100h. Refer to Section 4.1.2 “Control Regis- ters” on page 99 for instructions on accessing these regis- ters. Table 4-23 summarizes the graphics pipeline registers and Table 4-24 gives detailed register/bit formats. Table 4-23. Graphics Pipeline Configuration Register Summary GX_BASE+ Memory Offset Type Name / Function Default Value 8100h-8103h R/W GP_DST/START_Y/XCOOR Destination/Starting Y and X Coordinates Register: In BLT mode this register specifies the destination Y and X positions for a BLT operation. In Vector mode it specifies the starting Y and X positions in a vector. 00000000h 8104-8107h R/W GP_WIDTH/HEIGHT and GP_VECTOR_LENGTH/INIT_ERROR Width/Height or Vector Length/Initial Error Register: In BLT mode this register specifies the BLT width and height in pixels. In Vector mode it specifies the vector initial error and pixel length. 00000000h 8108h-810Bh R/W GP_SRC_X/YCOOR and GP_AXIAL/DIAG_ERROR Source X/Y Coordinate Axial/Diagonal Error Register: In BLT mode this register specifies the BLT X and Y source. In Vector mode it specifies the axial and diago- nal error for rendering a vector. 00000000h 810Ch-810Fh R/W GP_SRC_COLOR_0 and GP_SRC_COLOR_1 Source Color Register: Determines the colors used when expanding mono- chrome source data in either the 8-bpp mode or the 16-bpp mode. 00000000h 8110h-8113h R/W GP_PAT_COLOR_0 and GP_PAT_COLOR_1 Graphics Pipeline Pattern Color Registers 0 and 1: These two registers determine the colors used when expanding pattern data. 00000000h 8114h-8117h R/W GP_PAT_COLOR_2 and GP_PAT_COLOR_3 Graphics Pipeline Pattern Color Registers 2 and 3:These two registers determine the colors used when expanding pattern data. 00000000h 8120h-8123h R/W GP_PAT_DATA 0 through 3 Graphics Pipeline Pattern Data Registers 0 through 3: Together these registers contain 128 bits of pattern data. GP_PAT_DATA_0 corresponds to bits [31:0] of the pattern data. GP_PAT_DATA_1 corresponds to bits [63:32] of the pattern data. GP_PAT_DATA_2 corresponds to bits [95:64] of the pattern data. GP_PAT_DATA_3 corresponds to bits [127:96] of the pattern data. 00000000h 8124h-8127h R/W 00000000h 8128h-812Bh R/W 00000000h 812Ch-812Fh R/W 00000000h 8140h-8143h1 R/W GP_VGA_WRITE Graphics Pipeline VGA Write Patch Control Register: Controls the VGA memory write path in the graphics pipeline. xxxxxxxxh 8144h-8147h1 R/W GP_VGA_READ Graphics Pipeline VGA Read Patch Control Register: Controls the VGA memory read path in the graphics pipeline. 00000000h 8200h-8203h R/W GP_RASTER_MODE Graphics Pipeline Raster Mode Register: This register controls the manipulation of the pixel data through the graphics pipeline. Refer to Section 4.4.5 “Raster Operations” on page 128. 00000000h 8204h-8207h R/W GP_VECTOR_MODE Graphics Pipeline Vector Mode Register: Writing to this register initiates the ren- dering of a vector. 00000000h 8208h-820Bh R/W GP_BLT_MODE Graphics Pipeline BLT Mode Register: Writing to this initiates a BLT operation. 00000000h |
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